Chapter+4 +What+is+Universal+Design+for+Learning?

The **Universal Design for Learning** (UDL) theory is based on increasing student achievement by **removing barriers** in teaching methods and the curriculum.

Since we know about how students’ brains learn differently and we have many types of digital media available, curiculum makers should plan **fexibility** into the lessons in **three ways**:

To provide multiple: 1. formats of information presentation 2. pathways for students’ expression 3. ways to engage students’ interest

"A curriculum should include alternatives to make it accessible and appropriate for individuals with different backgrounds, learning styles, abilities, and disabilities in widely varied learning contexts."

You can **individualize** materials, methods, and assessments.

Learning is **multifaceted**. We need to remove barriers in each of the types of learning

Principle 1:
 * Principles of the UDL Framework**

To support recognition learning, provide multiple, flexible methods of presentation Principle 2:

To support strategic learning, provide multiple, flexible methods of expression and apprenticeship. Principle 3:

To support affective learning, provide multiple, flexible options for engagement.

An **example** how to digital technology to provide flexible materials:

A teacher using a digital copy of //Tom Sawyer:// -increase text size for sight impaired student -Produce in braile for blind student -Software to read aloud to learning disabled or ESL student -Can turn pages with a click for physically disabled student -Students can use programs as reading supports

To align our practice with UDL standards we should
 * **Set clear goals**


 * **Individualize instruction**


 * **Assess progress**

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